January 23, 2026
15
min  read

How to Develop an MVP That Actually Tests Your Idea

How to Develop an MVP That Actually Tests Your Idea
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How much time does it take to develop an MVP?
A proper MVP typically takes 6-12 weeks to develop, though this varies wildly based on complexity. A simple single-feature product might take 4 weeks, whilst something involving payments, user authentication, and real-time features could stretch to 16 weeks. The key is resisting scope creep—every additional feature adds time. If someone quotes you 6+ months for an MVP, they're probably not building a minimum viable product anymore. Speed matters because you're trying to validate assumptions quickly, not build your final product.
What's the difference between an MVP and a prototype?
A prototype is a mock-up or demonstration that shows how something might work—think clickable designs or fake interfaces. An MVP is an actual functioning product that real users can use to solve a real problem. Prototypes are for internal testing and investor presentations. MVPs are for market validation with actual users and transactions. You can't charge for a prototype. You absolutely should charge for an MVP, even if it's just £1, because that's how you validate that people actually value what you're building, not just that they like the idea.
Can I build an MVP without a technical co-founder?
Absolutely. Plenty of successful companies started with non-technical founders who hired developers to build their MVP. You'll need to either work with a reliable freelancer, partner with a development agency, or learn enough technical basics to manage the process effectively. The key is finding developers who'll be honest about what you actually need rather than just billing you for features. It's harder without technical knowledge because you can't easily assess code quality or spot when things are going wrong, but it's entirely doable with the right partners.
Should my MVP include user accounts and authentication?
Only if it's absolutely essential to test your core assumption. Many founders default to adding user accounts because "real apps have logins," but authentication adds significant development time and complexity. Ask yourself: can users test your core value proposition without creating an account? Could you use a simple code or email-based access instead? If you're building a marketplace or social platform, sure, you'll need accounts. If you're testing whether people will pay for a specific tool or service, you might not need them at all for your initial MVP.
How much should I budget to develop a minimum viable product?
Budget £10,000-£30,000 for a properly built MVP that can evolve into your actual product. You can go cheaper (£3,000-£10,000) for something very basic or if you're comfortable rebuilding later. Complex MVPs with payments, integrations, or real-time features might cost £30,000-£50,000+. But don't just consider upfront costs—factor in what happens next. A cheap MVP with terrible code might need a complete £40,000 rebuild in months. A slightly more expensive MVP with solid foundations might only need £5,000-£10,000 to add features and scale. Think total cost of ownership, not just initial development.

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