January 16, 2026
11
min  read

Can Kotlin Be Used for iOS App Development?

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Can Kotlin be used to build iOS apps?
Yes—but not in the way Swift is used. Kotlin can be used for iOS through Kotlin Multiplatform, where shared business logic is written in Kotlin and compiled into a native iOS framework. The iOS UI is still built using Swift or SwiftUI, while Kotlin handles logic like networking, validation, and data processing.
Do I still need Swift if I use Kotlin for iOS?
Yes. Kotlin does not replace Swift for iOS UI development. Swift (or Objective-C) is still used for building the iOS interface, handling platform-specific interactions, and integrating with Apple frameworks. Kotlin’s role is to reduce duplicated logic, not eliminate native development.
Can I reuse my existing Android Kotlin code for iOS?
Often, yes—if the code is well-architected. Pure business logic, domain models, networking layers, and validation logic can usually be reused with minimal changes. Code that depends on Android SDK components (Activities, ViewModels tied to Android lifecycle, UI code) will need refactoring or platform-specific implementations.
Is Kotlin Multiplatform production-ready for iOS apps?
Yes. Kotlin Multiplatform is production-ready and used by companies shipping real-world apps. JetBrains actively maintains it, and Apple-side interoperability is stable. That said, it requires experienced architectural decisions—this is not a “plug-and-play” shortcut, but a long-term engineering strategy.
Is Kotlin Multiplatform better than Flutter or React Native for iOS?
They solve different problems. Flutter and React Native focus on shared UI, while Kotlin Multiplatform focuses on shared logic with native UI. If your product demands high-quality native UX, deep platform integration, and long-term maintainability, Kotlin Multiplatform is often the better choice. If speed of prototyping is the top priority, cross-UI frameworks may be faster initially.

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